Back with another overambitious project!
After the war, many structures remained abandoned in the tunnels under Seoul, some of them like this warehouse were repurposed for AI developing, sometime after the descendants of the Zimbabwe soldiers who are now known as 'El Pueblo' (The people) reclaimed this structures as hideouts for their operations. My main idea for this project was to show the repurposing of areas and instalations, how people build new structures over already existing buildings and also make the area "playable" with covers, diferent routes, verticality and in general options for players to make their way however they want. I feel if DARKPUNK ever becomes a game, would be something like a stealth shooter where u can also drive or just ignore the stealth and go crazy destroying everything. Time will tell!
Thanks to Rodrigo Castaneda and Valentina Pantaleoni for the feedback and help overall